Set network port (UDP) to use -run-unittests Run unit tests and exit | name | both Get list of worlds ('path' lists paths, 'name' lists names, 'both' lists | list Set gameid or list available ones -worldname Colorize the logs ('always', 'never' or 'auto'), defaults to 'auto' -gameid Set logfile path ('' for no logging) -info Print more information to console -verbose Print even more information to console -trace Print enormous amounts of information to console -quiet Print only errors to console -color Load configuration from specified file -logfile COMMON OPTIONS -help Print allowed options and exit -version Print version information and exit -config It will be kept lightweight enough to run on fairly old The main design philosophy is to keep it technically simple, Survival multiplayer gameplay in a slightly different direction. Inspired games (started October 2010), with a goal of taking the ![]() Minetest is one of the first InfiniMiner/Minecraft(/whatever) Minetest [ -server SERVER OPTIONS | CLIENT ![]() Minetest, minetestserver - Multiplayer infinite-world block
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